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I really like the pace of progression. Getting an perk after every round feels really nice. 

I just wonder if its hard to balance because good players get more/better perks while bad players stay weak.

I also had a crash in the web version when i picked up a chest. i played on Firefox, but the linux version worked no problem.
Wish you all the luck.

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Thanks for the feedback ! Yeah, i find it really hard to balance, but I love a challenge! Players tend to want to conserve their HP and not use it up, so my goal as a designer is to encourage them to use it up. It’s not easy, but it’s really interesting, I’m trying my best! 

Thanks for reporting the bug. When you mention a chest, are you referring to the one dropped by the white enemy? The Blood Cache? 

Thanks again :)

Oh really i always try to buy a perk if i can even if it drops me to one hp.
Yeah it was the chest  from the white enemies.

OK i tried again and this time everything worked fine on the web version. so maybe its just inconsistent.

(+1)

Thanks you for confirming for the chest and for your feedback about hp spending :) !